前言
本文給大家展示的代碼實(shí)際上就是如何利用Sqlite3的參數(shù)化機(jī)制做數(shù)據(jù)插入,也可以u(píng)pdate操作,就看你怎么玩了,這里只列出代碼,然后說一些注意事項(xiàng)。
下面的代碼,有一個(gè)問題,插入后的東西一定是:
INSERT INTO "work" VALUES('鉿','鉿鉿鉿鉿鉿',NULL,NULL,NULL,NULL,'鉿鉿鉿鉿鉿',NULL,NULL,110.0,1.0,108.9,NULL,NULL,'鉿鉿鉿鉿鉿',NULL,NULL,NULL,'鉿鉿鉿鉿鉿',NULL,NULL,NULL);
看看有問題的代碼:
sqlite3_stmt *stmt; CString sql = "insert into work values (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)"; int rc = sqlite3_prepare_v2(db, sql.GetString(), -1, stmt, NULL); if(rc != SQLITE_OK) { MessageBox("sqlite3_prepare_v2 Failed!"); return; } count = 0; p_wnd = PrevWnd; while(count++ ID_TOTALCOUNT) { CString DbStr; p_wnd = CWnd::GetNextDlgTabItem(p_wnd, FALSE); if(p_wnd == NULL) { return; } p_wnd->GetWindowText(DbStr); do { if(!DbStr.GetLength()) { rc = sqlite3_bind_null(stmt, count); break; } //日期相關(guān) if( count == ID_CHUDANRIQI || count == ID_CHUFARIQI || count == ID_HUANKUANRIQI || count == ID_HUOLIRIQI) { CDateTimeCtrl *TimeCtl = (CDateTimeCtrl *)p_wnd; CString time = DateTimeToString(*TimeCtl); rc = sqlite3_bind_text(stmt, count, time.GetString(), time.GetLength(), SQLITE_STATIC); break; } else { //金錢相關(guān)的處理real類型 if( count == ID_BAOXIANJINE || count == ID_YONGJINBILV || count == ID_JINGBAOFEI || count == ID_HUANKUANJINE || count == ID_LIRUNBILV || count == ID_LIRUNJINE) { double tMoney = 0.0; int rtn = sscanf_s(DbStr.GetString(), "%lf", tMoney); ASSERT(rtn == 1); rc = sqlite3_bind_double(stmt, count, tMoney); } else { char *str = (char *)DbStr.GetString(); int c = strlen(str); int c1 = DbStr.GetLength(); rc = sqlite3_bind_text(stmt, count, DbStr.GetString(), -1/*DbStr.GetLength()*/, SQLITE_STATIC); } } }while(0); if(rc != SQLITE_OK) { CString ErrStr = sqlite3_errstr(rc); MessageBox(ErrStr); return; } } rc = sqlite3_step(stmt); if(rc != SQLITE_DONE) { if(rc == SQLITE_ERROR) { CString DbErr; DbErr.Format("Sql Insert failed, %s", sqlite3_errmsg(db)); MessageBox(DbErr); } else { MessageBox("sqlite3_step Failed!"); } } sqlite3_finalize(stmt);
為什么呢?
因?yàn)?,sqlite3_bind_text綁定的text,需要在做:
rc = sqlite3_step(stmt);
的時(shí)候統(tǒng)一提交,而上面的代碼使用的臨時(shí)變量,rc = sqlite3_step(stmt);
的時(shí)候,早就不存在了。因此亂碼也是正常的。
修改如下:
sqlite3_stmt *stmt; CString sql = "insert into work values (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)"; int rc = sqlite3_prepare_v2(db, sql.GetString(), -1, stmt, NULL); if(rc != SQLITE_OK) { MessageBox("sqlite3_prepare_v2 Failed!"); return; } count = 0; p_wnd = PrevWnd; CString DbStr[ID_TOTALCOUNT + 1]; while(count++ ID_TOTALCOUNT) { DbStr[count].Empty(); p_wnd = CWnd::GetNextDlgTabItem(p_wnd, FALSE); if(p_wnd == NULL) { return; } p_wnd->GetWindowText(DbStr[count]); do { if(!DbStr[count].GetLength()) { rc = sqlite3_bind_null(stmt, count); break; } //日期相關(guān) if( count == ID_CHUDANRIQI || count == ID_CHUFARIQI || count == ID_HUANKUANRIQI || count == ID_HUOLIRIQI) { CDateTimeCtrl *TimeCtl = (CDateTimeCtrl *)p_wnd; CString time = DateTimeToString(*TimeCtl); DbStr[count] = time; rc = sqlite3_bind_text(stmt, count, time.GetString(), time.GetLength(), SQLITE_STATIC); } else { //金錢相關(guān)的處理real類型 if( count == ID_BAOXIANJINE || count == ID_YONGJINBILV || count == ID_JINGBAOFEI || count == ID_HUANKUANJINE || count == ID_LIRUNBILV || count == ID_LIRUNJINE) { double tMoney = 0.0; int rtn = sscanf_s(DbStr[count].GetString(), "%lf", tMoney); ASSERT(rtn == 1); rc = sqlite3_bind_double(stmt, count, tMoney); } else { rc = sqlite3_bind_text(stmt, count, DbStr[count].GetString(), DbStr[count].GetLength(), SQLITE_STATIC); } } }while(0); if(rc != SQLITE_OK) { CString ErrStr = sqlite3_errstr(rc); MessageBox(ErrStr); return; } } rc = sqlite3_step(stmt); if(rc != SQLITE_DONE) { if(rc == SQLITE_ERROR) { CString DbErr; DbErr.Format("Sql Insert failed, %s", sqlite3_errmsg(db)); MessageBox(DbErr); } else { MessageBox("sqlite3_step Failed!"); } } sqlite3_finalize(stmt);
附上數(shù)據(jù)庫(kù)創(chuàng)建的sql語(yǔ)法:
sqlite> .dump work PRAGMA foreign_keys=OFF; BEGIN TRANSACTION; CREATE TABLE work (baodanhao text unique primary key , chudanriqi text,qudao text,lianxiren text,xiaoshou text,beibaorenxingming text,chufar iqi text,baoxianpinpai text,baoxianjihua text,baoxianjine real,yongjinbilv real,jingbaofei real,huankuanfangshi text,haikuanjine real,huanku anriqi text,shifouquane text,lirunbilv real,lirunjine real,huoliriqi text,fapiaojisong text,shifubaoxiangongsi text,beizhu text);
總結(jié)
以上就是這篇文章的全部?jī)?nèi)容了,希望本文的內(nèi)容對(duì)大家的學(xué)習(xí)或者工作能帶來一定的幫助,如果有疑問大家可以留言交流,謝謝大家對(duì)腳本之家的支持。
標(biāo)簽:荊州 臨滄 泰州 海北 那曲 齊齊哈爾 通化 阜陽(yáng)
巨人網(wǎng)絡(luò)通訊聲明:本文標(biāo)題《SQLite3的綁定函數(shù)族使用與其注意事項(xiàng)詳解》,本文關(guān)鍵詞 SQLite3,的,綁定,函數(shù),族,;如發(fā)現(xiàn)本文內(nèi)容存在版權(quán)問題,煩請(qǐng)?zhí)峁┫嚓P(guān)信息告之我們,我們將及時(shí)溝通與處理。本站內(nèi)容系統(tǒng)采集于網(wǎng)絡(luò),涉及言論、版權(quán)與本站無關(guān)。